Description:
This server is not yet made, however, current plans are for it just to be a slightly enhanced vanilla experience, not the almost full redesign that ghost_s1 has planned if the server gets big enough. To keep it brief, there would be a non vanilla terrain generation for the overworld and end similar to the towny server. Like the towny server, there would also be the custom mobs that spawn in it aswell. However, the big difference here is that there would be multiple dungeons and maps for the dungeons and provide a more RPG experienc with lore building.
To Do List:
Decide on each of the plugins
Not going into too much detail here on this document.
Setup spawn
Setup npc adminshops
Generate a list of custom mobs
Setup quests, and daily quests
Crates
Vote rewards
Cosmetics (see if there is more to add and to tweak compared to other vanilla servers)
Ranks
Rank syncing.
ect
Plans:
Beyond what's listed above, let's go into a bit more detail about how I want the server to be structured. The main focus will be through special ruins which will have stages of released updates to the server, aka portals to new lands to have an RPG experience with dungeons. You can picture the gameplay as the following. Your playing vanilla on some nicer-looking terrain with the full experience there. However, there will be no chest shops or anything like that, instead, only auctioned goods and some items you can sell. Shops would not be universal, IE, a shop in Area A would be different than Area B. In addition, major releases will, unlike new dimensions that can be explored like an RPG experience. The initial major releases will be smaller, but get larger over time as the popularity grows and such. Things like custom items, more mobs, and such would progress as the server develops. More details regarding the custom mobs, they either would have unique attacks, buffed stats, or just a different skin than normal just to add a bit of variety. It would also have some of the custom enchants like the towny server, or maybe just straight-up custom weapons, depending on how things go from the get-go. Planning for this will be heavily tweaked as plans develop, and will have a much more... clearer picture as things develop. Right now whats on this page is more of an info dump.