Fix kit claiming with kit cash (reporting a cooldown issue)
Add /vote redeem support for when the players inventory is full
Create a holograms feature to the mod (potentially reference a public one i found)
Create better docs for the mod
Create a /ignore command
Adjust the kit cooldown message to state how logn till you can redeem the kit
Improve the build in clear lag feature
Allow for money and ranks to be given while a player is offline
Improve support for external perm systems
Kit tokens (adjust it so kits can use tokens as a separate econ instead of normal econ)
Built in vote party support
Top voter tracker
Configurable new player join messages
Speed command
Max server speed command
Social spy
Ptime / pweather
Chest shop support with quark
Toggleable AI
Better support for other disc bots
Optimize perm loading
Item banning / blacklisting
Block / entity logging
Improved vote link messages
Delayed event triggered commands.
Create V1 codebase for 1.19.2, and after other steps are done, backport to 1.16.5 and 1.12.2, maybe more.
Test out on blank forge instance
Learn the forge api enough to gather users playtime
Sync playtime data to SQL database
Sync records of votes? Might be easier to track vote counts here than somewhere else.
Learn Luckperms API, FTB Teams API, and another mods API enough to manage syncing ranks with our mods database.
Luckperms should be easy, and will be the same for plugins. Lots of docs, and might even be good enough as the "defacto" reference for what rank someone should have, HOWEVER, it should see that if luckperms is not on the server, that it should rely on our database (or still talk to the luckperms database) to update and sync ranks.
Ftb teams might be a bit more of a pain, ghetto method would be to just use commands
Other mod might also be a bit of a pain, ghetto method would be to read player data, which might be the same as reading playtime (this is before reading any APIs, learning forge development, ect)
Create V1 codebase for 1.19.4 / 1.20.1.
Test out on blank paper instance
Learn the spigot api enough to gather users playtime
Sync playtime data to SQL database
Sync records of votes? Might be easier to track vote counts here than somewhere else even though we already got plugins for it (may aswell make something universal).
Learn LuckPerms API enough to manage syncing ranks with our plugins database.
By the time I learn it for forge, which is higher priority, it should be ready and prob can reuse code.
None for now.
None for now.